Using commands, the enchantment level can be increased. If a projectile is launched toward an opponent equipped with Thorns, using a shield damages the shield instead of the player when the projectile hits the opponent. If the item is also enchanted with Unbreaking, the damage penalty has a chance of being ignored. If multiple armor pieces are enchanted with Thorns, the durability penalty is applied to one piece chosen at random, regardless of what level of Thorns that piece has. It reduces durability by an additional 2 points when inflicting damage. Thorns applies a durability penalty to the armor. Probabilities of inflicting maximum damage and average damage dealt depending on the number of items with Thorns III worn are as follows: The total amount of damage that can be dealt this way is capped at 4. Each piece confers an independent chance to deal damage to the attacker as described above. Multiple worn armor items with the Thorns enchantment do stack. The entity also gets knocked back when being attacked by the enchantment. While wearing any piece of armor with the Thorns enchantment, the wearer has a Level × 15% chance of inflicting 1 –4 damage on anyone who attacks them, regardless of whether they were hit by a melee attack, arrow, or other projectile.
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